Chronicle of the Sept of Sleeping Lore

Tribes

A quick run down on the tribes, and some possible character concepts that would work with them. (Trying to do one / auspice).

Bone Gnawers - totem Rat
Blue collar workers of the Garou world, interested in the people of the city. Often homid, not too down on metis, lupus tend to be bitsa wolves, almost dogs.
Concepts: cultural chameleon, urban feral, street busker, activist
Black Furies - totem Pegasus
All female Mediterranean wyld cultists. Concentrating on women, female urges, wyld and chaos magic. Lupus forms tend toward black wolves.
Concepts: contrarian, weaver-spirit foe, feminist lecturer, wyld howler, reclaim-the-night activist.
Children of Gaia - totem Unicon
"All are of Gaia" says the Litany and the name of this tribe is meant as a reminder, not as a claim to pre-eminence. Believers that violence propagates more hatred and violence, they seek to cure the world. Their lupus forms are, well, a bit fluffy.
Concepts: councillor, musician, hippy, spiritualist.
Fianna - totem Stag
Celtic - irish, welsh, cornish, breton - werewolves with a heavy association with music and the fae. Very keen on their kinfolk. Lupus forms tend toward lanky red wolves. Many lupus members, pretty unkeen on metis.
Concepts: instrument maker, brewer, neopagan faerie shop owner, musician, poet, smith.
Get of Fenris - totem, er, Fenris
Germanic, angry and violent, the Fenrir solve all their problems with a kick, claw or gun.. say the other tribes. The Get themselves know that they are strong, and can demonstrate that whenever required. Homids and lupus common, metis not respected but tolerated.
Concepts: extreme sportwoman, security guard, witch, gym puppy,
Glasswalkers - totem Cockroach
Technology geeks, interested in the processes of the city rather than the inhabitants - technology or businesses or the weaver spirits that the city generates. Almost always homid, lupus tend to be a steel grey.
Concepts: industrial sabateur, technoshaman, arbitrator, ebm musician, mechanic
Shadowlords - totem Grandfather Thunder
Practical (brutal), strong (at the cost of others) and flexible (sneaky), the Shadowlords' time has come as obvious masters of the garou after ages spent at the right hand of power. Did we say masters? We meant leaders.
Concepts: Business leader, organised crime leader,
Silent Striders - totem Owl
Originally from Egypt, and associated with Anubis and death, the striders are now scattered across the earth. Wanderers and harbingers, unusual in Garou culture in often being loners. Even when they join a pack, there is a sense it might not be for long. Their lupus forms tend toward short hair, and desert colours.
Concepts: hitchhiker, prophet, long distance runner, spirit-driven
Silver Fangs - totem Falcon
The Kings of the Garou, Silver Fangs come from noble families and pure lupus lines of packleaders. The leaders of the Garou nation by right of birth, they are honourable, wise and glorious. And in-bred. And out of touch... it depends who you ask. Their lupus forms are often silver-tinged white, great wolves of the far north.
Concepts: Rich landowner, noble scions, business leaders, organisers
Stargazers - totem Chimera
Eastern mystics, drawing from human cultures in and south of the Himalayas, the stargazers are amongst the calmest of all garou, putting great store by understanding themselves. Even their lupus folks Their lupus forms tend toward grey mountain wolves - smaller and leaner than their northern cousins.
Concepts: riddler, puzzle master, astronomer, painter, martial artist

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